Jumat, 26 April 2019

The Art of LEGO MINDSTORMS NXT-G Programming

The Art of LEGO MINDSTORMS NXT-G Programming
By:Terry Griffin
Published on 2010 by No Starch Press


The Art of LEGO MINDSTORMS NXT-G Programmingteaches you how to create powerful programs using the LEGO MINDSTORMS NXT programming language, NXT-G. You'll learn how to program a basic robot to perform tasks such as line following, maze navigation, and object detection and how to combine programming elements (known as blocks) to create sophisticated programs. Author Terry Griffin covers essential functions like movement, sensors, and sound as well as more complex NXT-G features like synchronizing multiple operations. Because it's common for programs to not work quite right the first time they are run, a section of the book is dedicated to troubleshooting common problems including timing, sensor calibration, and proper debugging. Throughout the book, you'll learn best practices to help eliminate frustration when programming your robotic creations. This book is perfect for anyone with little to no previous programming experience who wants to master the art of NXT-G programming.

This Book was ranked at 34 by Google Books for keyword coasting.

Book ID of The Art of LEGO MINDSTORMS NXT-G Programming's Books is ESaKBAAAQBAJ, Book which was written byTerry Griffinhave ETAG "NkUayvvloD0"

Book which was published by No Starch Press since 2010 have ISBNs, ISBN 13 Code is 9781593272180 and ISBN 10 Code is 1593272189

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Book which have "288 Pages" is Printed at BOOK under CategoryCrafts and Hobbies

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The Art of LEGO MINDSTORMS NXT-G Programming

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